To Do List
Where to start? I need to finish up with the POWM world
build. I have a POWM, I have a height map, but I'm not satisfied
with the landmass I'm getting from Worley Noise. I need to
process my raw results, maybe layer WN on top of Voronoi Tiles?
The pointy oval makes for roughly 10^4 km^2 tiles per pixel
from pole to pole and I can do a mean surface temperature
estimate by latitude. Climate is generated from MST and precip,
which is based on my height map. Converting this to a
spherical polyhedron with hundreds of triangle faces for a
spinning 2.5D projection is doable, just difficult.
Walker Animation
This is problematic. I have a couple of line segements now,
what I want is '3D' articulated leg assemblies and body parts
moving around with the leg assemblies, rules/algorithms for
'walking' from place to place. While not strictly 'walking', Trikes
from my BD Space Opera would be nice, Oddities and eight-limbed Hunter
tiger/centaurs, oh my! 8-P
Cube to Sphere
This is something of a personal challenge; the 'proper' way
do a sphere vs a UV sphere! 8-P