Looking at the cross product, for triangle faces
of a spherical polyhedron. I'm (mostly) making a honking big
quad triangle pair at the back side of the volume and
'spherifying' the XYZ coordinates to the surface of the
light blue sphere. I get two random points, derive a third
point by subtracting p1 from p0 and adding that to p0 to get
p2... and then get the third point as the cross product of
the vectors from p0, all 'spherified'. The green triangle is
p0-p1-p3 and the red is p0-p3-p2.
The yellow triangle is supposed to be pushing p1 out by getting
the cross product of p1-p0 and p1-p3, but not so much...
No comments:
Post a Comment