An initial triangle...Click on a tile to add tiles
as neccessary. I need to give the triangle some edges to
push out, I guess? 8-P
Either just pop out the open adjacent edges or subdivide
the triangles? I want each tile to keep track of it's
neighbors...
Input a seed, please (the default is tau, or 2 pi), or click the button for a random seed number.
Random seed is 0.45185261217672945
The world is 38714.1 km across, surface area: 477.07 m. km^2, HR%: 58.4%, 278.97 m. km^2 ocean and 198.09 m. km^2 land.
77.61 m. km^2 target land area
shp: polygon(194px 56px, 190px 154px, 163px 104px}
mpshp: polygon(194px 56px, 190px 154px, 106px 102px)
Land area: 0 m.km^2, 0% of total surface area
Lat: 104, Lon: 163, circ by lat: 385 px
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