Back at the stereographic projection again. I'm
going to stuff the world div with a triangle mesh.
The world div instantiates at 520px square, but I will
change the size based on the random circumference of
my world. The center of the map is the 'north' pole,
or the sunward pole of a tidally locked world, and the
antipodes, the 'south' pole or nightside lies at the
perimeter of the world circle...
I need to have a way of keeping track of my world div
perimeter points and updating the world div. The initial
triangle is the same, right now, and I'm writing a book
here... This stuff needs to be in comments with my
code!!!
World circumference is 30649.4 km and world div size is 307px, 299.01 m. km^2
Lon0: 1.58, Lat0: 0.05, Lon1: 2, Lat1: 0.44, dlon: -0.42, dlat: -0.39
lon2: 1.4, lat2: 0.66
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