Back at the stereographic projection again. I'm
going to stuff the world div with a triangle mesh.
The world div instantiates at 520px square, but I will
change the size based on the random circumference of
my world. The center of the map is the 'north' pole,
or the sunward pole of a tidally locked world, and the
antipodes, the 'south' pole or nightside lies at the
perimeter of the world circle...
I need to have a way of keeping track of my world div
perimeter points and updating the world div. The initial
triangle is the same, right now, and I'm writing a book
here... This stuff needs to be in comments with my
code!!!
World circumference is 45692.1 km and world div size is 457px, 664.55 m. km^2
Inital land or sea 157
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