Friday, June 30, 2023
Thursday, June 29, 2023
Exploring some stars and worlds
I'm starting over yet again with the star map. Clicking on a star
tells the page to regenerate and redraw the sta map around that star,
and if the user clicks the selected star again, the page generates and
draws a star system with planets. Clicking the star sends the user
back the star map, while clicking a planet sends the user to the
planet system, which may have moons. I need a way to go back, but
clicking the planet or moon sends the user to a world map.
Now I have a plan, for tomorrow...
type in a seed for the pseudo random number(PR#):
The page needs a number from which to generate some pseudo-random numbers.
Galactic Coordinates
Wednesday, June 28, 2023
Tuesday, June 27, 2023
Planets!!!
Gonna make some worlds!!!
The page needs a number from which to generate some pseudo-random numbers (default of tau or 2*pi).
Text for my star here!
Monday, June 26, 2023
Sunday, June 25, 2023
Strip of land...
I'm going to push out a strip of land (but perhaps not tonight...).
type in a seed for the pseudo random number(PR#):
The page needs a number from which to generate some pseudo-random numbers.
World Data
Restarted My Prompts!
This is a utility page for typing up a list of words for the next month.
Saturday, June 24, 2023
Friday, June 23, 2023
Thursday, June 22, 2023
Wednesday, June 21, 2023
Moving around a star map
Going with a 10 LY cube, this time. The page will fill a
10 by 10 by 10 grid of LY^3 with stars based on a PR# generated
from the coordinates of that LY^3. There should be an average of
about 43 star systems or points of interest (I'll need to figure
that out!).
Movement around the map will involve clicking on the star div.
As each star system is generated the page makes a clickable
daughter div and places it within the parent star map div.
Selecting a star causes the page to erase the current map and
generate a new grid centered on the selected coordinates.
Tuesday, June 20, 2023
Habitable Worlds
Stars and Worlds
I'm writing a monte carlo sim of the stars within a 52 LY cube (reduced to 26). I have been going with 520 pixel map div and that makes each LY^3 10 px across.
Monday, June 19, 2023
52 LY Cube
Stars and Worlds
I'm writing a monte carlo sim of the stars within a 52 LY cube. I have been going with 520 pixel map div and that makes each LY^3 10 px across.
Sunday, June 18, 2023
Saturday, June 17, 2023
Thursday, June 15, 2023
Wednesday, June 14, 2023
Better world-building...
I'm going to strip out all the procedural 'nonsense' and just build a world map. Tonight I had the page print the border points of the polygon and then copy and pasted that back into the code. It's sad coding but I'm going to go ahead and hard code all the divs, from the world map to the land bits; what isn't land will be sea...
World Data
I've heard some great things about 'Beyond the Wall' a no-prep fantasy game for basically setting up a zero-session. You design your village and the young heroes of what would basically be a young adult fantasy novel about a handful of main characters, their friends, enemies and kin (who can be either, of course 8-P)
I just dled a couple of supplements and probably would have spent money on hardcopy and a zip file by now if I wasn't looking for something more along the lines of my beloved 'hard SF space adventure', emphasis on no magic and psionics…
I guess I'll keep on floundering around. The thing to do, I know, is to buckle down and write my own (Hahaha! Sigh).
Tuesday, June 13, 2023
I just want to make a world here...
I'm going to strip out all the procedural 'nonsense' and just build a world map.
World Data