Making a modified UV Sphere... These will be rows of triangle strips
built out of quads subdivided into triangle pairs, where the polar quads
naturally collapse the top or bottom quad out of existance as the base is
zero width.
I need to start with a quad and go on from there.
Input a seed, please (the default is tau, or 2 pi), or click the button for a random seed number.
16.9052
11.519173063162576
0, 0, 0, 1.0471975511965976, 2.0943951023931953, 3.141592653589793, 4.1887902047863905, 5.235987755982988
Row: 1
lime, polygon(161.43px 161.43px, 161.43px 161.43px, 187.2610362812682px 176.34355575043716px, 161.43000000000004px 191.25711150087434px, 161.43000000000004px 191.25711150087434px)
1, row length: 1, 1.0471975511965976
Random seed is 0.3128133886698379
The world is 33810.4 km across, diamter: 10762, surface area: 363.87 m. km^2, HR%: 59.7%, 217.26 m. km^2 ocean and 146.61 m. km^2 land.
56.44 m. km^2 target land area
322px by 322px
polygon(31px 21px, 10.860782755896144px 0px, 44.98280265767883px 21px)
Land area: 0 m.km^2, 0% of total surface area
Lat: 24, Lon: 13, circ by lat: 334 px
10762
146.61
Seed: 1744762526641 ms since first internet millisecond! 8-P
This gives me a repeatable version of JS' random # 0.22039905702752094
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