Making a modified UV Sphere... These will be rows of triangle strips
built out of quads subdivided into triangle pairs, where the polar quads
naturally collapse the top or bottom quad out of existance as the base is
zero width.
I need to start with a quad and go on from there.
Input a seed, please (the default is tau, or 2 pi), or click the button for a random seed number.
24.5091
11.519173063162576
0, 0, 1.0471975511965976, 2.0943951023931953, 3.141592653589793, 4.1887902047863905, 5.235987755982988
Row: 1
5.759586531581286, 6.806784082777884, 1.0471975511965974
purple, polygon(234.03000000000003px 234.03000000000003px, 234.03000000000003px 234.03000000000003px, 259px 219px, 259px 248px, 259px 248px)
1, row length: 1, 1.0471975511965976
Random seed is 0.2616991654493148
The world is 49018.2 km across, diamter: 15602, surface area: 764.82 m. km^2, HR%: 59.1%, 452.11 m. km^2 ocean and 312.71 m. km^2 land.
162.56 m. km^2 target land area
468px by 468px
polygon(80px 51px, 3.1722169970322738px 0px, 45.655568256208454px 51px)
Land area: 0 m.km^2, 0% of total surface area
Lat: 17, Lon: 49, circ by lat: 310 px
15602
312.71
Seed: 1744789173465 ms since first internet millisecond! 8-P
This gives me a repeatable version of JS' random # 0.31725777664007637
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