Making a modified UV Sphere... These will be rows of triangle strips
built out of quads subdivided into triangle pairs, where the polar quads
naturally collapse the top or bottom quad out of existance as the base is
zero width.
I need to start with a qquad and go on from there.
Input a seed, please (the default is tau, or 2 pi), or click the button for a random seed number.
yellow, polygon(202.11px 202.11px, 202.11px 202.11px, 217.0548105755863px 176.22482877359187px, 231.9996211511726px 202.10999999999999px)
19, row length: 16
Random seed is 0.5025019360964507
The world is 42330.3 km across, diamter: 13474, surface area: 570.36 m. km^2, HR%: 59.2%, 337.86 m. km^2 ocean and 232.5 m. km^2 land.
121.98 m. km^2 target land area
404px by 404px
polygon(84px 40px, 21.793907598726356px 0px, 89.04693969604926px 40px)
Land area: 0 m.km^2, 0% of total surface area
Lat: 35, Lon: 57, circ by lat: 423 px
13474
232.5
Seed: 1744760177887 ms since first internet millisecond! 8-P
This gives me a repeatable version of JS' random # 0.38623977524889597
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