Making a modified UV Sphere... These will be rows of triangle strips
built out of quads subdivided into triangle pairs, where the polar quads
naturally collapse the top or bottom quad out of existance as the base is
zero width.
I need to start with a quad and go on from there.
Input a seed, please (the default is tau, or 2 pi), or click the button for a random seed number.
15.609399999999999
0
0, 1.5707963267948966, 2.617993877991494, 3.6651914291880914, 4.71238898038469, 5.759586531581287, 6.806784082777884, 7.853981633974482, 8.90117918517108
brown, polygon(149.055px 149.055px, 149.055px 149.055px, 149.05500000000004px 178.85211841668834px, 123.24993849157478px 163.95355920834422px)
1, row length: 1, 1.0471975511965976
Random seed is 0.1505628292397887
The world is 31218.8 km across, diamter: 9937, surface area: 310.22 m. km^2, HR%: 59.6%, 185.02 m. km^2 ocean and 125.2 m. km^2 land.
45.04 m. km^2 target land area
298px by 298px
polygon(45px 20px, 8.525194269681043px 0px, 23.765304658230757px 20px)
Land area: 0 m.km^2, 0% of total surface area
Lat: 11, Lon: 34, circ by lat: 201 px
9937
125.2
Seed: 1744776200009 ms since first internet millisecond! 8-P
This gives me a repeatable version of JS' random # 0.7603293381025651
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