Making a modified UV Sphere... These will be rows of triangle strips
built out of quads subdivided into triangle pairs, where the polar quads
naturally collapse the top or bottom quad out of existance as the base is
zero width.
I need to start with a quad and go on from there.
Input a seed, please (the default is tau, or 2 pi), or click the button for a random seed number.
19.806549999999998
11.519173063162576
0, 0, 0, 1.0471975511965976, 2.0943951023931953, 3.141592653589793, 4.1887902047863905, 5.235987755982988
Row: 1
lime, polygon(189.135px 189.135px, 189.135px 189.135px, 215.00646502320018px 204.07189729547457px, 189.13500000000002px 219.0087945909492px, 189.13500000000002px 219.0087945909492px)
1, row length: 1, 1.0471975511965976
Random seed is 0.6057753691268317
The world is 39613.1 km across, diamter: 12609, surface area: 499.49 m. km^2, HR%: 57.6%, 287.8 m. km^2 ocean and 211.69 m. km^2 land.
121.69 m. km^2 target land area
378px by 378px
polygon(93px 25px, 10.48130974494633px 0px, 88.35367090091415px 25px)
Land area: 0 m.km^2, 0% of total surface area
Lat: 29, Lon: 55, circ by lat: 394 px
12609
211.69
Seed: 1744878880357 ms since first internet millisecond! 8-P
This gives me a repeatable version of JS' random # 0.9328408405683604
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