Making a modified UV Sphere... These will be rows of triangle strips
built out of quads subdivided into triangle pairs, where the polar quads
naturally collapse the top or bottom quad out of existance as the base is
zero width.
I need to start with a quad and go on from there.
Input a seed, please (the default is tau, or 2 pi), or click the button for a random seed number.
19.331400000000002
11.519173063162576
0, 0, 0, 1.0471975511965976, 2.0943951023931953, 3.141592653589793, 4.1887902047863905, 5.235987755982988
Row: 1
lime, polygon(184.59px 184.59px, 184.59px 184.59px, 210.45497368438782px 199.52314951926388px, 184.59000000000003px 214.4562990385278px, 184.59000000000003px 214.4562990385278px)
1, row length: 1, 1.0471975511965976
Random seed is 0.04619493480595338
The world is 38662.8 km across, diamter: 12306, surface area: 475.81 m. km^2, HR%: 59.5%, 283.34 m. km^2 ocean and 192.47 m. km^2 land.
115.08 m. km^2 target land area
369px by 369px
polygon(53px 25px, 0.7850502662750614px 0px, 6.726380235703786px 25px)
Land area: 0 m.km^2, 0% of total surface area
Lat: 19, Lon: 38, circ by lat: 319 px
12306
192.47
Seed: 1744878226223 ms since first internet millisecond! 8-P
This gives me a repeatable version of JS' random # 0.38404391908727575
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