Making a modified UV Sphere... These will be rows of triangle strips
built out of quads subdivided into triangle pairs, where the polar quads
naturally collapse the top or bottom quad out of existance as the base is
zero width.
I need to start with a qquad and go on from there.
Input a seed, please (the default is tau, or 2 pi), or click the button for a random seed number.
18.936700000000002
0
0
6
12
18
23
27
31
34
36
37
37
36
34
31
27
23
17
11
5
I need to figure this out... two triangles back to back, three edges is one triangle, four is a quad triangle pair
Last row is 936.7000000000019 km tall
yellow, polygon(180.825px 180.825px, 180.825px 180.825px, 195.7556962735345px 154.96427546185885px, 210.68639254706906px 180.82499999999996px)
19, row length: 16, 1.0471975511965976
Random seed is 0.2787398057375867
The world is 37873.4 km across, diamter: 12055, surface area: 456.58 m. km^2, HR%: 59%, 269.55 m. km^2 ocean and 187.02 m. km^2 land.
116.44 m. km^2 target land area
361px by 361px
polygon(38px 27px, 17.922668274004774px 0px, 51.446828445079404px 27px)
Land area: 0 m.km^2, 0% of total surface area
Lat: 29, Lon: 18, circ by lat: 379 px
12055
187.02
Seed: 1744739627943 ms since first internet millisecond! 8-P
This gives me a repeatable version of JS' random # 0.8039432743483985
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