This morning's prompt is 'tent'.
This is the blog of which I had lost track when something cleared about a dozen of my procedural world building links off my cell. Long story short, instead of randomly flipping diagonal triangle pairs and pulling along edges then making the dual graph, I procedurally generated the grid with a random jitter, subdivided quads by shortest diagonal and subd the triangles further six ways and made polygonal groupings around the original corner vertices-
Whew! 8-P
Whew! 8-P
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