Saturday, October 10, 2026

Still...

Draw vertical map, East at the top, hemispheres on the right

28 March 2025- Draw Map

Draw a line of orange dots, to atart with.

I went to DoKs again. I hung around and doodled in my folder of grid paper. I was supposed to work up a GURPS Space setting...

Friday, October 9, 2026

Stuff

28 March 2025- Draw Map

Draw a line of orange dots, to atart with...
Move around in the map by picking a point. PR# generation fron position.
set up a function to draw previous points relative to current global coords, gx and gy.

stuff!

Oops!


I want starships and aliens, quick and dirty...

Thursday, October 8, 2026

Thursday 

.34  under .70 is a 34 year old female.

.32 under .66 is a 33 year old female.

Sisters? .56 over .15, so no...

Is this the apocalypse? .10 under 69, so yes ..

Not zombies, but bio-horror? .54 under .86, so yes. Something good turned bad and got away from us... Recombinant biological horror.

Wednesday, October 7, 2026

 Wednesday, I have been doing at least a few of my exercises, but not enough.

Tuesday, October 6, 2026

Not fantasy

.60 over .10 would be a 10 year old male character. There's a .12 or 12% chance this is fantasy setting; .13, 13 just over 12%, so no.

Monday, October 5, 2026

Ruby

48 over 15%, 15 year old male named Ruby? That's a story...

Halloween animation, Ghosts

28 March 2025- Draw Map

ghost
Move around in the dots, to atart with...
Move around in the map by picking a point. PR# generation fron position.
set up a function to draw previous points relative to current global coords, gx and gy.

stuff!

Oops!


Sunday, October 4, 2026

Write a grid of stars

28 March 2025- Draw Map

Draw a line of orange dots, to atart with...
Move around in the map by picking a point. PR# generation fron position.
set up a function to draw previous points relative to current global coords, gx and gy.

stuff!

Oops!


Saturday, October 3, 2026

Copy pasted the work from the other day

28 March 2025- Draw Map

Move around in the map by picking a point. PR# generation fron position. I want to move around in a star field here, but this should be a 2D example, a world surface map.

I set up a function to draw previous points relative to current global coords, gx and gy.

stuff!

Oops!


I want write up a stereotypical star port hanger bum.

This is a wannabe starship engineer or able spacer, something out of 'Starman Jones' or 'Citizen of the Galaxy'.

Friday, October 2, 2026

AD 26013

That's my work order #, thinking about the far future. This is twenty four freaking thousand years! At 0.1 C, that's about 2400 LY in radius, which sticks up out of the the two thousand ly thick galactic disk.

Thursday, October 1, 2026

Do an animation of a crawling horror... I want to have it going after peeps, and I want to set the player up to fight and kill the crawling horror.

draw points in the canvas from a list

28 March 2025- Draw Map

Move around in the map by picking a point. PR# generation fron position.
set up a function to draw previous points relative to current global coords, gx and gy.

stuff!

Oops!


So there I was, waiting for my doctor's appointment... when I transmigrated a space adventure setting. 

Monday, September 28, 2026

Grid of points

28 March 2025- Draw Map

Pick a point to generate a PR# based on position, then the page draws a grid of points.

Oops!

Strange old worlds for fun and profit...

Quick and Dirty Starships and Aliens, with d% because I have access to a stopwatch function on the cell which gives me a count in hundredths of a second. I need to let it run and stop, run and stop...

2.77 is 77, then run it again... 3.62 is 62, 6.13 is 13, 8.55 is 55 and so on.

Friday, September 25, 2026

If I was to do some sort of transmigration thing, I would definitely go back forty years and kick my teenage ass.

Other than that, I want to move forward, be a tunnel rat on the Moon or in the asteroids, maybe colonize the clouds of Venus and remotely operate mining on the surface.

Wednesday, September 23, 2026

Push out a shape in the surface of my world polyhedron. Use a square grid of quads and degenerate quads which become triangles...

North to South and East to West, not West to East. Tan dots for terrain, white dots for open/non-existent spaces in the world grid.

Saturday, September 19, 2026

Stupid...

Not sure what was stupid on Saturday, probably me.

Here's a character: 86 over 79%, a 79 year old male. Are they with family? 55 over 45%, a no. So, not family... A gathering of strays? 53 under 68%, yes he's gathered strays or been adopted into some group. Gathered, or been gathered. If within 10%, a little bit of both possibilities. 35 under 51%, been tagged and bagged. Why? Is he a patient, an inmate, in some institution ?
37 under 43%, yes, some institution. Patient or inmate, or both, within 10%: 68 under 81%, a patient, close to being an inmate or ward of the state because of the dementia or mental breakdown...
28 March 2025- Draw Map

Shape in canvas.

Oops!

61 over 60% is a 60 year old man.

Friday, September 18, 2026

Draw Forest

28 March 2025- Draw Map

Shape in canvas.

Oops!

Thursday, September 17, 2026

56 over 47%, a 47 year old man.

Is this on Earth? 61 over 43% is a no, off world. In the solar system? 58 under 91%. Inner solar system (or outer)? 50 over 32%, outer solar system. Gas giants? 68 over 26%, trans neptunian space, Pluto and the like, the Kuioer Belt, 30 to 50 AU; .54 and .51, .51*20+30 is 40.2 AU.
More stuff...

Positional walkable forest.

I have point and click functionality, can use XY cords to generate a position based PR# and fill the canvas with trees, move around by using animation frame to go to the next point clicked by the user. I get a screen/canvas XY coord from the mouse click and fill the canvas with a grid of trees based on global XY, moving the center of the canvas relative to where my peep is currently walking...

So, animation empties and fills a new canvas  every intersection, there is a function to find trees inside the canvas and draw them, then my prep oval, and a function to move the global center of the canvas., in reverse order!

  • Animation frame
  • Update global coords
  • Fill grid of trees 
  • Destination point
Rewrite a placeholder. Get screen XY of new destination clicked in the canvas and convert to global destination coords. Move canvas center and fill tree grid then draw trees and peep.

Wednesday, September 16, 2026

Back to Solo RPG project 

Like Pendragon, I want a lineage and stuff. On a merchant star tramp, of course, with several ports of call they consider home ports, not one 

A captain and an engineer, their family and crew  captain is 53 under 58, a 53 year old woman, married to a 72 over 54, a 54 year old man, a 54 year old engineer.

50 under 91%, 44 under 53%, both have siblings. 49 over 43%, no sibs in her crew. 46 under 68%, he has at least one sibling on the crew. 46 under 53%, more than one, 56 over 31, not more than two. 48 under 65%,, a 48 year old sister, and 51 over 26%, a 26 year old man, his half brother by his stepmother, Beatrice, who is the same age as his captain wife.

Children. 53 and 54 are old for kids, but this is the future with different medical outcomes. If they have a few kids less than half their age, younger than the half brother uncle...

60 over 43% is a 43 year old man, half that is 21, round down. Another child? 58 over 49% is no, their son is a young man and is more like a younger brother to his uncle and both are a different generation than the sister aunt at 48. Is she married, does she have kids? 61 over 59%, no and 45 over 38%, no. She mothers the boys instead...

Tuesday, September 15, 2026

Future lost...

Far or near, hundreds or thousands - 54 over 43%, thousands, 1000 plus d% times 100 plus d% is 1000 + 3300 + 68 is 4368 plus 2026 is 6494 AD.

Position XYZ is 70-57, 46-49, 31-50, or 13, -3, -19, 23.2 LY from Earth/Sol.

Monday, September 14, 2026

Stuff!

I want a quick and dirty system for making in game stuff, so a volition/creator/maker, productive capital, raw materials, refined materials and manufactured products. Refined materials require dedicated production, productive capital, and raw materials in the form of ore or feedstock, which are gathered or harvested by productive capital and labor.

strips of quads

28 March 2025- Draw Map

Procedurally build a grid of points by rows and columns.

Oops!

Grid of quads

28 March 2025- Draw Map

Procedurally build a grid of quads by rows and columns.

Wander around, point and click.
Going to wander around the surface of my planet, north to South, East to West. the world wraps around and bounces at the poles...

stuff!

Oops!


Sunday, September 13, 2026

Stuff

28 March 2025- Draw Map

Procedurally build a grid of points by rows and columns.

Sitting with Mom at church this Sunday morning.

Blogger just ate a whole paragraph on me.

A grid of quads with degenerate quads becoming triangles and regular quads are triangle pairs. The triangles subdivide into corner quads and grouped around the corner vertex.

Saturday, September 12, 2026

Rabbit ranching is sad ..

Wander around

28 March 2025- Draw Map

Procedurally build a grid of points by rows and columns.

Wander around, point and click.
Going to wander around the surface of my planet, north to South, East to West. the world wraps around and bounces at the poles...

stuff!

Oops!


Friday, September 11, 2026

Yet another placeholder

28 March 2025- Draw Map

Procedurally build a grid of quads by rows and columns.

Wander around, point and click.
Going to wander around the surface of my planet, north to South, East to West. the world wraps around and bounces at the poles...

stuff!

Oops!


Inverse kinemetics

Use point and click to select a target and move the oval bean to it in steps with animation.

Thursday, September 10, 2026

I didn't get any further with the solo colony thing, actually a transmigration to the future.

Use square grid paper to map out landmass in procedural analog mini game.

51 under 76%, 51 m. km^2 of land, 7k km on a side..

58 over 43%, 56 m. km^2 of ocean, a little bit bigger 

Wednesday, September 9, 2026

Something weird, something wonderful 

Do one on these transmigration things... To the future!!!

How about rebirth after the AI apocalypse? 71  over 40%, so no...

Terraforming a world in another star system? 30 under 46%, yes and hundreds or thousands? 39 under 56%, hundreds, 9 times 49 plus 50 is 491 years, 2026 + 491 is 2517 AD.

Tuesday, September 8, 2026

Grid of Quads

28 March 2025- Draw Map

Procedurally build a grid of quads by rows and columns.

Wander around, point and click.
Going to wander around the surface of my planet, north to South, East to West. the world wraps around and bounces at the poles...

stuff!

Oops!


Monday, September 7, 2026

Han Chinese are a mongrel people, like Scots Irish, or Germans or French or Russians. Of course, my Scots Irish identity is based on mongrel, hybrid vigor.
Rows of quads which subdivide into triangle pairs or collapse into single triangles with a base at the top or bottom.

Sunday, September 6, 2026

Wrap around

28 March 2025- Draw Map

Procedurally build a grid of quads by rows and columns.

Wander around, point and click.
Going to wander around the surface of my planet, north to South, East to West. the world wraps around and bounces at the poles...

stuff!

Oops!


Happy Sunday...

Saturday, September 5, 2026

I didn't go to DoKs 

line of points

28 March 2025- Draw Map

Procedurally build a grid of quads by rows and columns.

Wander around, point and click.
Going to wander around the surface of my planet, north to South, East to West. the world wraps around and bounces at the poles...

stuff!

Oops!


Friday, September 4, 2026

D% roll

A person lost in the apocalypse; 43 under 46%, a 43 year old woman.
Draw a new forest of tree bows and trunks every time I click in the canvas 
Connect dots functionality

Write a function and set a condition to place a new point and another to select an existing point to connect the new point.
Quick and dirty production:

There's manufacturing and materials processing, plus raw inputs from somewhere. A starship has to have some manufacturing capability to do repairs over time, so you arrive in a star system in theory with a clanking re replicator in the form of the physical capital of the starship. Also habitat and life support, if there are passengers and crew, otherwise a general purpose artificial stupid...

Thursday, September 3, 2026

Do a point walker, from points within a modified UV world grid. The user clicks in the world rectangle and selects the closest grid point as starting point, then using a position derived pseudo random number the page starts finding adjacent points to 'walk' to.
Two d% rolls for a mating pair... 8-P

66 over 43% is a 43 year old man and 39, 36; (43+39+36)/3 = 118/3 = 39, a 39 year old woman.

Quick and dirty reproduction save over age; need to fail: 31 under 39%, so no. Second year, age 40, 42 over 40%, successful pregnancy. Save vs female target #: 36 over 34%, the baby is a boy. Again, two years later at 42; 59 over 42%, gender 34 over 26%, another son. Two years later, at 44; 31 under 44% at age 44, two boys ages 1 and 3. At 45; 43 under 45%, then 46; 35 under 46%, and 47; 38 under 47%, and 48; 34 under 48% with sons who are 5 and 7 years old . Several more attempts she finally has a third pregnancy at 53 and her boys are 13 and 11. 51 over 39%, a third son, and a difficult pregnancy in her fifties.

Very quick and very dirty, use a simple oracle from d% based on the stopwatch function of my cell phone. Can also grab a PR# from mouse position in a webpage copy pasted into blogger 

Wednesday, September 2, 2026

Walkabout

28 March 2025- Draw Map

Wander around, point and click.
Going to wander around the surface of my planet, north to South, East to West. the world wraps around and bounces at the poles...

stuff!

Oops!


I want to do something like Pendragon, in spaaaaace!

Just randomly create a rock, or garden world...

Lesser of two d% rolls for hundreds stacked on the bigger roll; 54 and 29 becomes 2954 meter rock, a couple of miles. Or randomly plot three d%-d% for XYZ coordinates, +25, -73, +17, a total of 79 lyr from Sol... randomly pick a star by type and find a mass and luminousity.

Spectral Class

Color

Surface Temperature

Percentage of Main-Sequence Stars

O

Blue

30,000–60,000 K

~0.00003%

B

Blue-white

10,000–30,000 K

~0.13%

A

White

7,500–10,000 K

~0.6%

F

Yellow-white

6,000–7,500 K

~3%

G

Yellow (like our Sun)

5,300–6,000 K

~7.6%

K

Orange

3,900–5,300 K

~12%

M

Red (red dwarfs)

Under 3,900 K

~76.5%