Thursday, July 30, 2020

Splat out some land...

Splat out some land!

This is The End!!! Of the page...

Tuesday, July 28, 2020

First Person Walk About!

First Person Walk About

Raycasting, Castle Wolfenstein-style. The map is in the top left and the player point of view is the rest of the window. Place the 'player' in the map and then pick a point the player is facing. Add objects by clicking in the map. We can then turn left or right and move forward in the player view by clicking within the window.

Sunday, July 26, 2020

Pole to Equator...

Modified UV Sphere

Saturday, July 25, 2020

Sizing the Empire of the Sun

I'm thinking about blogging about sizing the solar system, starting with Mercury...

https://en.m.wikipedia.org/wiki/Mercury_(planet)

Mercury has a surface area of about 75 m. km^2, comparable to the 'world island' of afro-eurasia less the southern third of Africa below the equator.


Friday, July 24, 2020

Modified UV Sphere

Modified UV Sphere

Pick a point in the window to turn the object left or right and up or down (not working, yet!. Bear with me, I need to run through some numbers...

Monday, July 20, 2020

Schematic of Mars Surface Features

Wrap World

Wrapping a world in triangles

Wrap World

Wednesday, July 15, 2020

2D worldmap with Worley Noise

New World Map!

Making some more Worley Noise!

Tuesday, July 14, 2020

POWM, yet again...

Pointy Oval World Map

Pointy Oval World Map!

Go get Chrome!

Sunday, July 12, 2020

Hex Tree!

Hexbox

Click on three different points in the window to define a triangle, which the page then turns into a hexagon. Click again to rotate around the y-axis. Now I have a tree and need to work on drawing only the triangles facing the observer...

Sunday, July 5, 2020

Hexagonal Prism...

Hexbox

Click on three different points in the window to define a triangle, which the page then turns into a hexagon and then a hexagonal prism, followed eventually by a box. Turn the object in 3D by clicking on points in the window.