Monday, November 30, 2020

Procedural Maple Leaf!

30 Nov 2020- Procedural Maple Leaf!

Pick three points in the green box and the page will modify it into a maple leaf. Pick a fourth point to clear the three points you had previously picked then pick two more for a new triangle and a new leaf. I have a lot of work yet to turn the triangle into a decent maple leaf.

Sunday, November 29, 2020

Hexagon (or pentagon?) to Spherical Polyhedron, Again...

27 Nov 2020 Hexagon To Sphere

Hexagon to a spherical 24-sided polyhedron, again... Turn three points into a triangle and subdivide the triangle into a hexagon(or perhaps a pentagon). It also needs to be 2.5D. I didn't get much done 8-(

Linear Landmass, Again!

29 Nov 2020- Linear Landmass!

Pick two end points for a line and then fractalize the heck out of this line. I will need to add depth, since it's linear landmass after all...

Drop some leaves on the ground!

28 Nov 2020 Falling Leaves!

Fallen Leaves! Place some fallen leaves in the green box, please...

Thursday, November 26, 2020

Move Da Boid!

14 Nov 2020- Clouds Animation!

I drew some moving clouds, blowing in the wind...
(Click in the landscape to move da boid! 8-P)

Triangle Grid

23 Nov 2020- Triangle For Terrain

Pick three points of a triangle in the blue box, and then again to get the page to draw a grid of triangles. I'll use the three points input by the user to make three or more feature pts for a Worley Noise heights map.

Monday, November 23, 2020

Done!

23 Nov 2020 Flaming Pilgrim Hedz!

As per usual, click in the blue box to move the pilgrim hedz...8-P
Dancing flames need to be attached to the brim of the hat and the hat needs a buckle, but I'm done for now...

Saturday, November 21, 2020

A Better Pike!

19 Nov 2020 Flaming Pilgrim Hedz!

Jim Cook suggested I do flaming pilgrim heads (onna pike! 8-), for Thanksgiving. I think he's trolling me and my progressive politics; I have absolutely no porbs mocking the myths, yo!
As per usual, click in the blue box to place the pilgrim hedz...8-P
Needs a nose and flaming pilgrim hat, and I could randomly choose eye and beard color per head(one head for now)!

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Tuesday, November 17, 2020

Sweet Turkey Triangle Mesh! 8-P

17 Nov 2020- Clouds Animation!

Clouds, blowing in the wind... I have a triangle mesh with tail, neck, wings and legs roughed out. I still need to shape the wings, add eyes and feet somehow, impliment some 3D (or 2.5D) and get the turkey prancing around and flapping its' wings.
(Click in the landscape to move da boid! 8-P)

Saturday, November 14, 2020

Turkey with Animated Clouds!

14 Nov 2020- Clouds Animation!

I drew some moving clouds, blowing in the wind...
(Click in the landscape to move da boid! 8-P)

Wednesday, November 11, 2020

First Pass on Flaming Pilgrim Hedz!

11 Nov 2020 Flaming Pilgrim Hedz!

Jim Cook suggested I do flaming pilgrim heads (onna pike! 8-), for Thanksgiving. I think he's trolling me and my progressive politics; I have absolutely no porbs mocking the myths, yo!
As per usual, click in the blue box to place the pilgrim hedz...8-P
Needs a pilgrim hat, a pike to bob sideways on, and I could randomly choose eye and beard color per head!

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Behold the Tetra-Turkey!

11 November 2020- 3D Turkey Animation

I went back to my tetrahedrons... this is a wireframe of my 3D turkey model, more like a chicken at the moment, head, tail and legs. Move the bird around by clicking in the blue and green landscape. I need to set things up so you can rotate the bird, to see it in all its' clunkiness! 8-P

Tuesday, November 10, 2020

Uh-oh...

10 Nov 2020- 3D Turkey Animation

Side profile of my turkey and there's a bit of a problem with the mesh... 8-P (That's enough for tonight. I may use a tetrahedron to build my turkey instead)

Sunday, November 8, 2020

3D Turkey With Wireframe

8 Nov 2020- 3D Turkey Animation

Pick a point to set up my 3D turkey model, first as a circle, then as a polyhedron which I modify. I got the simple 2D turkey out of my system, now to make a polyhedron. Here I have turned a grid of quads into a hemisphere. As you can see, the quads get severely distorted where two squares are pulled into upper and lower hemispheres (or near and far hemispheres, actually. I just wanted to show the warts...).

Turkey Animation Revisited

8 November 2020- 3D Turkey Animation

Time to take another run at last year's strutting turkey. I'm going with a procedural 3D turkey. Pick a point to set up my 3D turkey model, first as a circle, then as a polyhedron which I modify.
(I couldn't help myself here, I composited a 2D turkey in layers! 8-P
Click in the blue and green box to place the turkey!)

Wednesday, November 4, 2020

Make Polygonal Landmass

4 November 2020- Make Polygons

Click in the blue box to draw some landmass.

Monday, November 2, 2020

Some Crooked Lines

3 November 2020- Crooked Lines

Pick some points in the blue box to draw some line segments.