Demographics of a survivor group. Age and sex are straight forward,
although I did bias age towards more younger survivors, which might
not be so realistic with babies and toddlers in the apocalypse...
Health is random but biased towards youth, labor is based on age and
health, and skill is biased by age and labor with some random added.
My peeps are going to need some names or unique identifiers when I
turn this into a year by year thing. They will need to produce food
and other stuff, including care, training, etc. A peep may get get
sick and may die, they may fail a skill and suffer an accident and
so on. Babbies are born, kids are raised and peeps die. Use the labor
to produce food and shelter, with the skill approximating added value;
we need labor to process a good but there is value and utility added
by skill or reduced waste means you get more out of the inputs.
Wednesday, May 3, 2023
Survivor Stats
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