Sunday, December 20, 2020

World Object!

20 Dec 2020 World Object!

The goal is to build a 'world object', which could be a planet, moon or asteroid depending on size and need. I'll use a '2d' context, so no textures or lighting, but I can get the thing to turn. I will leave the vertices alone for that, just keep track of angles and do the rotation on the projection. As for what I'm projecting, I'm going to create a cube sphere by first subdividing the six faces into forty-eight triangles and 'spherifying' the vertices so that they all lie on the surface of a sphere. This is initally a fairly decent spherical polyhedron and a poor man's icosahedron, even... 8-P (click to turn)

No comments:

Post a Comment