Wednesday, December 30, 2020

Making A World Map (Again...)

30 Dec 2020- Make A Worldmap!

Pick points within the canvas to use as feature points for some Worley Noise. If a pixel is closer to given feature point then it will have a height based on the distance from that feature point. I'm going with thirteen pixel rectangular quads which I will subdivide into triangle pairs and further subdivide those along the 'shoreline'... (yes, I've done this before, but I will be going somewhere new with this, I promise! 8-P)

No comments:

Post a Comment