Saturday, August 21, 2021

No words last night. I need to get some more work done on the world polygon. I will make the loop which defines the subdivision of a polygon better, which has more crooks in it as we add points, turning points, even. I want to find the area of each polygon, which means subdividing the polygon into a mesh of triangles, the area of each of which the page can calculate and sum. If a side of one of these triangles if too large then that side should be subdivided, breaking up one long-sided triangle into three triangles with shorter sides. This new point is going to be moved out a bit, making a slightly higher polygon count polyhedron which is slightly closer to a sphere, and the three daughter triangles will be slightly greater in area than the original triangle.

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